Manual
Testing FAQS Part-2
Q:
What are the levels of classified access ?
A: The levels of classified access are confidential, secret,
top secret, and sensitive compartmented information, of which top secret is the
highest.
What's a
'test plan'?
A software project test plan is a
document that describes the objectives, scope, approach,
and focus of a software testing
effort. The process of preparing a test plan is a useful way to think through
the efforts needed to validate the acceptability of a software product. The
completed document will help people outside the test group understand the 'why' and 'how' of product validation. It should be thorough enough to be useful but not so thorough that no one outside the test group will read it. The following are some of the items that might be included in a test plan, depending on the particular project:
completed document will help people outside the test group understand the 'why' and 'how' of product validation. It should be thorough enough to be useful but not so thorough that no one outside the test group will read it. The following are some of the items that might be included in a test plan, depending on the particular project:
* Title
*
Identification of software including version/release numbers.
* Revision
history of document including authors, dates, approvals.
* Table of Contents.
* Purpose of
document, intended audience
* Objective of testing effort
* Software
product overview
*
Relevant related document list, such as requirements, design documents, other
test plans,
etc.
etc.
* Relevant
standards or legal requirements
*
Traceability requirements
* Relevant
naming conventions and identifier conventions
* Overall software project
organization and personnel/contact-info/responsibilties
* Test
organization and personnel/contact-info/responsibilities
* Assumptions
and dependencies
* Project risk analysis
* Testing priorities and focus
* Scope and limitations of testing
*
Test outline - a decomposition of the
test approach by test type, feature, functionality, process, system, module, etc. as applicable
* Outline of data input equivalence
classes, boundary value analysis, error classes
*
Test environment - hardware, operating systems, other required software, data configurations, interfaces to other systems
*
Test environment validity analysis -
differences between the test and production systems and their impact on test validity.
* Test
environment setup and configuration issues
* Software
migration processes
* Software CM processes
* Test data
setup requirements
* Database
setup requirements
*
Outline of system-logging/error-logging/other capabilities, and tools such as
screen capture software, that will be used
to help describe and report bugs
*
Discussion of any specialized software or hardware tools that will be used by
testers to help track the cause or source of bugs
* Test
automation - justification and overview
* Test tools to be used, including
versions, patches, etc.
* Test
script/test code maintenance processes and version control
* Problem tracking and resolution -
tools and processes
* Project test metrics to be used
* Reporting
requirements and testing deliverables
* Software entrance and exit
criteria
* Initial sanity testing period and
criteria
* Test suspension and restart
criteria
* Personnel
allocation
* Personnel pre-training needs
* Test
site/location
*
Outside test organizations to be utilized and their purpose, responsibilties,
deliverables, contact persons, and
coordination issues.
* Relevant
proprietary, classified, security, and licensing issues.
* Open issues
*
Appendix - glossary, acronyms, etc.
What's
a 'test case'?
*
A test case is a document that describes an input, action, or event and an expected
response, to determine if a feature of an application is working correctly. A
test case should contain particulars such as test case identifier, test case
name, objective, test conditions/setup, input data requirements, steps, and
expected results.
* Note that the process of
developing test cases can help find problems in the
requirements
or design of an application, since it requires completely thinking through the
operation of the application. For this reason, it's useful to prepare test
cases early in the development cycle if possible.
What
should be done after a bug is found ?
* The bug needs to be communicated
and assigned to developers that can fix it. After the problem is resolved,
fixes should be re -tested, and determinations made regarding
requirements for regression testing to check that fixes didn't create problems elsewhere.
If a problem-tracking system is in place, it should encapsulate these processes. A variety
of commercial problem-tracking/management software tools are available (see the 'Tools'
section for web resources with listings of such tools). The following are items to consider
in the tracking process:
requirements for regression testing to check that fixes didn't create problems elsewhere.
If a problem-tracking system is in place, it should encapsulate these processes. A variety
of commercial problem-tracking/management software tools are available (see the 'Tools'
section for web resources with listings of such tools). The following are items to consider
in the tracking process:
*
Complete information such that developers can understand the bug, get an idea
of it's severity, and reproduce it if necessary.
* Bug identifier (number, ID, etc.)
* Current bug status (e.g.,
'Released for Retest', 'New', etc.)
* The application name or
identifier and version
* The function, module, feature,
object, screen, etc. where the bug occurred
* Environment
specifics, system, platform, relevant hardware specifics
* Test case
name/number/identifier
* One -line
bug description
* Full bug description
*
Description of steps needed to reproduce the bug if not covered by a test case
or if the developer doesn't have easy access to the test case/test script/test
tool
* Names
and/or descriptions of file/data/messages/etc. used in test
*
File excerpts/error messages/log file excerpts/screen shots/test tool logs that
would be helpful in finding the cause of
the problem
* Severity
estimate (a 5 -level range such as 1 -5 or 'critical'-to -'low' is common)
* Was the bug reproducible?
* Tester name
* Test date
* Bug reporting date
* Name of
developer/group/organization the problem is assigned to
* Description of problem cause
* Description of fix
* Code
section/file/module/class/method that was fixed
* Date of fix
* Application version that contains
the fix
* Tester responsible for retest
* Retest date
* Retest results
* Regression
testing requirements
* Tester
responsible for regression tests
* Regression
testing results
* A reporting or tracking process
should enable notification of appropriate personnel at various stages. For
instance, testers need to know when retesting is needed, developers need to
know when bugs are found and how to get the needed information, and
reporting/summary capabilities are needed for managers.
reporting/summary capabilities are needed for managers.
What if
the software is so buggy it can't really be tested at all?
* The best bet in this situation is
for the testers to go through the process of reporting
whatever bugs or blocking-type
problems initially show up, with the focus being on critical
bugs. Since this type of problem can severely affect schedules, and indicates deeper
problems in the software development process (such as insufficient unit testing or
insufficient integration testing, poor design, improper build or release procedures, etc.)
managers should be notified, and provided with some documentation as evidence of the
problem.
bugs. Since this type of problem can severely affect schedules, and indicates deeper
problems in the software development process (such as insufficient unit testing or
insufficient integration testing, poor design, improper build or release procedures, etc.)
managers should be notified, and provided with some documentation as evidence of the
problem.
How can
it be known when to stop testing?
This can be difficult to determine.
Many modern software applications are so complex, and run in such an
interdependent environment, that complete testing can never be done.
Common factors in deciding when to stop are:
Common factors in deciding when to stop are:
* Deadlines
(release deadlines, testing deadlines, etc.)
* Test cases
completed with certain percentage passed
* Test budget depleted
* Coverage of
code/functionality/requirements reaches a specified point
* Bug rate falls below a certain
level
* Beta or alpha testing period ends
What if
there isn't enough time for thorough testing?
* Use risk analysis to determine
where testing should be focused. Since it's rarely possible
to test every possible aspect of an application, every possible combination of events,
every dependency, or everything that could go wrong, risk analysis is appropriate to most
software development projects. This requires judgement skills, common sense, and
experience. (If warranted, formal methods are also available.) Considerations can include:
to test every possible aspect of an application, every possible combination of events,
every dependency, or everything that could go wrong, risk analysis is appropriate to most
software development projects. This requires judgement skills, common sense, and
experience. (If warranted, formal methods are also available.) Considerations can include:
* Which functionality is most
important to the project's intended purpose ?
* Which
functionality is most visible to the user ?
* Which
functionality has the largest safety impact ?
* Which functionality
has the largest financial impact on users ?
* Which aspects of the application
are most important to the customer?
* Which aspects of the application
can be tested early in the development cycle?
* Which parts of the code are most
complex, and thus most subject to errors ?
* Which parts of the application
were developed in rush or panic mode ?
* Which
aspects of similar/related previous projects caused problems ?
* Which aspects of similar/related
previous projects had large maintenance expenses?
*
Which parts of the requirements and design are unclear or poorly thought out ?
* What do the developers think are the highest-risk aspects of the application?
* What do the developers think are the highest-risk aspects of the application?
* What kinds of problems would
cause the worst publicity?
* What kinds of problems would
cause the most customer service complaints?
* What kinds of tests could easily
cover multiple functionalities?
* Which tests
will have the best high -risk-coverage to time -required ratio?
What if
the project isn't big enough to justify extensive testing?
* Consider the impact of project
errors, not the size of the project. However, if extensive
testing is still not justified, risk analysis is again needed and the same considerations as
described previously in 'What if there isn't enough time for thorough testing?' apply. The
tester might then do ad hoc testing, or write up a limited test plan based on the risk
analysis.
testing is still not justified, risk analysis is again needed and the same considerations as
described previously in 'What if there isn't enough time for thorough testing?' apply. The
tester might then do ad hoc testing, or write up a limited test plan based on the risk
analysis.
What
can be done if requirements are changing continuously?
A common problem and a major
headache
*
Work with the project's stakeholders early on to understand how requirements
might
change so that alternate test plans and strategies can be worked out in advance, if possible.
change so that alternate test plans and strategies can be worked out in advance, if possible.
*
It's helpful if the application's initial design allows for some adaptability
so that later changes do not require redoing the application from scratch.
*
If the code is well-commented and well-documented this makes changes easier for
the developers.
*
Use rapid prototyping whenever possible to help customers feel sure of their
requirements and minimize changes.
*
The project's initial schedule should allow for some extra time commensurate
with the possibility of changes.
*
Try to move new requirements to a 'Phase 2' version of an application, while
using the original requirements for the 'Phase 1' version.
*
Negotiate to allow only easily -implemented new requirements into the project,
while moving more difficult new requirements into future versions of the
application.
* Be sure that customers and
management understand the scheduling impacts, inherent risks, and costs of
significant requirements changes. Then let management or the
customers (not the developers or testers) decide if the changes are warranted - after all, that's their job.
customers (not the developers or testers) decide if the changes are warranted - after all, that's their job.
*
Balance the effort put into setting up automated testing with the expected
effort required to re -do them to deal with changes.
* Try to design some flexibility
into automated test scripts.
*
Focus initial automated testing on application aspects that are most likely to
remain unchanged.
*
Devote appropriate effort to risk analysis of changes to minimize regression
testing
needs.
needs.
*
Design some flexibility into test cases (this is not easily done; the best bet
might be to
minimize the detail in the test cases, or set up only higher-level generic-type test plans)
minimize the detail in the test cases, or set up only higher-level generic-type test plans)
*
Focus less on detailed test plans and test cases and more on ad hoc testing
(with an understanding of the added risk that this entails).
What if
the application has functionality that wasn't in the requirements ?
* It may take serious effort to
determine if an application has significant unexpected or
hidden functionality, and it would indicate deeper problems in the software development
process. If the functionality isn't necessary to the purpose of the application, it should be removed, as it may have unknown impacts or dependencies that were not taken into
account by the designer or the customer. If not removed, design information will be
needed to determine added testing needs or regression testing needs. Management should be made aware of any significant added risks as a result of the unexpected functionality. If the functionality only effects areas such as minor improvements in the user interface,
for example, it may not be a significant risk.
hidden functionality, and it would indicate deeper problems in the software development
process. If the functionality isn't necessary to the purpose of the application, it should be removed, as it may have unknown impacts or dependencies that were not taken into
account by the designer or the customer. If not removed, design information will be
needed to determine added testing needs or regression testing needs. Management should be made aware of any significant added risks as a result of the unexpected functionality. If the functionality only effects areas such as minor improvements in the user interface,
for example, it may not be a significant risk.
How can
QA processes be implemented without stifling productivity ?
* By implementing QA processes
slowly over time, using consensus to reach agreement
on processes, and adjusting and
experimenting as an organization grows and matures,
productivity will be improved instead
of stifled. Problem prevention will lessen the need for
problem detection, panics and burn -out will decrease, and there will be improved focus
and less wasted effort. At the same time, attempts should be made to keep processes
simple and efficient, minimize paperwork, promote computer -based processes and
automated tracking and reporting, minimize time required in meetings, and promote
training as part of the QA process. However, no one - especially talented technical types -
likes rules or bureacracy, and in the short run things may slow down a bit. A typical scenario would be that more days of planning and development will be needed, but less time will be required for late -night bug-fixing and calming of irate customers. (See the Books section's 'Software QA', 'Software Engineering', and 'Project Management'
categories for useful books with more information.)
problem detection, panics and burn -out will decrease, and there will be improved focus
and less wasted effort. At the same time, attempts should be made to keep processes
simple and efficient, minimize paperwork, promote computer -based processes and
automated tracking and reporting, minimize time required in meetings, and promote
training as part of the QA process. However, no one - especially talented technical types -
likes rules or bureacracy, and in the short run things may slow down a bit. A typical scenario would be that more days of planning and development will be needed, but less time will be required for late -night bug-fixing and calming of irate customers. (See the Books section's 'Software QA', 'Software Engineering', and 'Project Management'
categories for useful books with more information.)
What
if an organization is growing so fast that fixed QA processes are impossible
* This is a common problem in the
software industry, especially in new technology areas. There is no easy
solution in this situation, other than:
* Hire good people
*
Management should 'ruthlessly prioritize' quality issues and maintain focus on
the customer
* Everyone in the organization should
be clear on what 'quality' means to the customer
How
does a client/server environment affect testing?
* Client/server applications can be
quite complex due to the multiple dependencies among clients, data
communications, hardware, and servers. Thus testing requirements can be
extensive. When time is limited (as it usually is) the focus should be on integration and
system testing. Additionally, load/stress/performance testing may be useful in determining client/server application limitations and capabilities. There are commercial tools to assist
with such testing. (See the 'Tools' section for web resources with listings that include
these kinds of test tools.)
extensive. When time is limited (as it usually is) the focus should be on integration and
system testing. Additionally, load/stress/performance testing may be useful in determining client/server application limitations and capabilities. There are commercial tools to assist
with such testing. (See the 'Tools' section for web resources with listings that include
these kinds of test tools.)
How can
World Wide Web sites be tested?
* Web sites are essentially
client/server applications - with web
servers and 'browser'
clients. Consideration should be
given to the interactions between html pages, TCP/IP
communications, Internet
connections, firewalls, applications that run in web pages (such
as applets, javascript, plug-in applications), and applications that run on the server side
(such as cgi scripts, database interfaces, logging applications, dynamic page generators,
asp, etc.). Additionally, there are a wide variety of servers and browsers, various versions
of each, small but sometimes significant differences between them, variations in
connection speeds, rapidly changing technologies, and multiple standards and protocols.
The end result is that
as applets, javascript, plug-in applications), and applications that run on the server side
(such as cgi scripts, database interfaces, logging applications, dynamic page generators,
asp, etc.). Additionally, there are a wide variety of servers and browsers, various versions
of each, small but sometimes significant differences between them, variations in
connection speeds, rapidly changing technologies, and multiple standards and protocols.
The end result is that
testing
for web sites can become a major ongoing effort. Other considerations might include:
How is
testing affected by object-oriented designs?
* What are the expected loads on
the server (e.g., number of hits per
unit time ? ), and
what kind of performance is
required under such loads (such as web
server response time, database query response times). What kinds of tools will
be needed for performance
testing (such as web load testing tools, other tools already in house that can be adapted, web robot downloading tools, etc.) ?
testing (such as web load testing tools, other tools already in house that can be adapted, web robot downloading tools, etc.) ?
*
Who is the target audience ? What kind of browsers will they be using? What
kind of connection speeds will they by using? Are they intra - organization
(thus with likely high connection speeds
and similar browsers) or Internet -wide
(thus with a wide variety of connection speeds and browser types) ?
*
What kind of performance is expected on the client side (e.g., how fast should pages appear, how fast
should animations, applets, etc. load and run)?
* Will down time for server and
content maintenance/upgrades be allowed ? how much?
* Will down time for server and
content maintenance/upgrades be allowed ? how much?
*
How reliable are the site's Internet connections required to be? And how does
that affect backup system or redundant connection requirements and testing?
* What processes will be required
to manage updates to the web site's content, and what are the requirements for
maintaining, tracking, and controlling page content, graphics,
links, etc. ?
links, etc. ?
*
Which HTML specification will be adhered to ? How strictly ? What variations
will be allowed for targeted browsers ?
*
Will there be any standards or requirements for page appearance and/or graphics
throughout a site or parts of a site ?
* How will internal and external
links be validated and updated ? how often?
*
Can testing be done on the production system, or will a separate test system be
required? How are browser caching, variations in browser option settings, dial
-up connection variabilities, and real-world internet 'traffic congestion'
problems to be accounted for in testing?
*
How extensive or customized are the server logging and reporting requirements;
are they considered an integral part of the system and do they require testing?
*
How are cgi programs, applets, javascripts, ActiveX components, etc. to be maintained,
tracked, controlled, and tested?
*
Pages should be 3 -5 screens max unless content is tightly focused on a single
topic. If larger, provide internal links within the page.
*
The page layouts and design elements should be consistent throughout a site, so
that it's clear to the user that they're still within a site.
*
Pages should be as browser -independent as possible, or pages should be
provided or generated based on the browser
-type.
*
All pages should have links external to the page; there should be no dead-end
pages. * The page owner, revision date, and a link to a contact person or
organization should be included on each page.
What is
Extreme Programming and what's it got to do with testing?
* Extreme Programming (XP) is a
software development approach for small teams on
risk-prone projects with unstable
requirements. It was created by Kent Beck who
described the approach in his book
'Extreme Programming Explained' (See the
Softwareqatest.com Books page.).
Testing ('extreme testing') is a core aspect of Extreme Programming.
Programmers are expected to write unit and functional test code first -
before the application is developed. Test code is under source control along with the rest of the code. Customers are expected to be an integral part of the project team and to
help develope scenarios for acceptance/black box testing. Acceptance tests are preferably automated, and are modified and rerun for each of the frequent development iterations. QA and test personnel are also required to be an integral part of the project team.
Detailed requirements documentation is not used, and frequent re -scheduling, re-estimating, and re -prioritizing is expected.
before the application is developed. Test code is under source control along with the rest of the code. Customers are expected to be an integral part of the project team and to
help develope scenarios for acceptance/black box testing. Acceptance tests are preferably automated, and are modified and rerun for each of the frequent development iterations. QA and test personnel are also required to be an integral part of the project team.
Detailed requirements documentation is not used, and frequent re -scheduling, re-estimating, and re -prioritizing is expected.
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